Category Archives: Games

[NEW GAME] Save The Earth – Alien Shooter

Hey guys, some time since I last talked to you, we have been really busy developing our new game, but it’s finally here, and we believe you will like it as we do! https://play.google.com/store/apps/details?id=com.gloobusStudio.SaveTheEarth The alien zombies have devoured their … Continue reading

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Romantic And Sex Coupons app available on google play

Hi guys! We’ve developed a new app called Romantic And Sex Coupons, and it is available on google play for free! https://play.google.com/store/apps/details?id=net.gloobus.romanticandsexcoupons It comes with four vouchers categories, romantic, sexual, naughty and others and you can find a great variety … Continue reading

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Kill The Zombies Theme and Game Music

Somebody asked for the theme song of the game, and I think it can be really good for you to have them, plug them on your smartphone and listen to them all day till your ears start bleeding!!! KTZTheme KTZ_Game

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Kill The Zombies RELEASED, download it for FREE

Hey guys! The long wait is over, Kill the zombies is here! Come on! download it now, its free! https://play.google.com/store/apps/details?id=gloobusStudio.killTheZombies This is the first release, there will be updates soon with new amazing features! just aks here what you would … Continue reading

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Game developement performance tips and tricks

These days we’ve been dealing with performance in our game kill the zombies so it is able to run smoothly on older devices, so I wanted to share some tricks with you, some of this tools are Andengine/android related, but … Continue reading

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Game development using free tools (Part 3)

Here comes the third part of the Game Developement using free tools! here comes the createive part, grafics and sounds! 7. GRAPHICS I believe that graphics are one of the most important things in almost any software, the look and … Continue reading

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Game development using free tools (Part 2)

Hi again, I’m gonna continue with the game development process, and using free tools! We talked about Libre Office for writing the game things, about ArgoUML to design the game, and about Bitbucket to have our code versioned. So we’re … Continue reading

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